worldavailablenot-commercial
Matrix-Game 4.0
Skywork
Self-hosted game world generation with open weights.
Data basis
Input → Output
— → video, simulation
Pricing unit
self-host compute only
Access
open-weights
Last verified
2026-10-15
Price status Not applicable
- Billing unit
- Self-host compute
- Price / unit
- —
- Currency
- —
- Cost per minute
- —
- Resolution
- —
- FPS
- —
- Realtime
- —
- Max session length
- —
- Memory horizon
- —
- Output type
- —
- Access note
- Open weights; no API.
- License
- Apache-2.0
- Self-host hardware
- Tested on RTX 5090 (no fps/VRAM guarantee)
- Verified
- 2026-10-15
Model performance benchmarks
No audited, comparable public benchmark score is available yet. Music and world models do not currently have a unified public leaderboard; video models are seeded from public sources such as VBench / VBench++ where available.
Capabilities
playable games3 scenes
Released 2026-10-15. Three scenes; excluded from price sorting. Self-host compute only.
Pricing and plans status
Self-host compute only
Note: multimodal pricing can be seconds, generations, credits, minutes, plan allowances or enterprise contracts. It is not forced into token pricing; only verified source-backed rows appear below.
Plan tiers
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